While digging through a pile of old cds, I found a few my old old povRay renders.
I came across povRay v1.0 on a coverdisk for UK PC Format magazine in 1993. (And subsequently, via local dialup BBS, its powerful sourcecode ancestor DKBTrace)
.. I still have the magazine right here in my book shelf.
These renders are from about the year 2000. (That doesn’t sound quite as futuristic as it used to, eh?)
I can’t guarentee that potatoshop wasn’t used to post-process these renders.
The goldfish image is a frame from a looping animation that I exported from XSI to povRay with a VBscript I wrote. Maybe I should rehash the povRay exporter in python? For teh lulz?
The anisotropic-shaded Utah teapot was rendered with a crazy povRay patch called povMan that supported a very limited subset of Renderman SL.
Gilles Tran’s povRay renderings and story telling were a massive inspiration during my povRay years. He also co-authored the very first image to be raytraced while orbiting the earth in the International Space Station!
Read about the first image to be raytraced in space here.
Tags: 3d, rendering
Right back atcha:
http://www.sito.org/cgi-bin/egads/segads?idonly=SAM&cat=raytrace
circa 1996
Why dont you have a favicon thing for your web pages
http://en.wikipedia.org/wiki/Favicon
http://www.favicon.cc/
Makes it hard to find your blog when you have 10+ tabs
re favicon: i’m on it!
re sito: nice. I haven’t seen quicktimes that tiny for ages ;p
oh yeah before people can my artwork, I was doing my biochem thesis at the time, purely hobby stuff, but it is 13 years ago so I guess I can be forgiven.
HAHA good old pov-ray. I used to use it too, in fact I wrote the povray FAQ that lingered around for years. Thanks for sharing!